FOURTH FLOOR – Simulation
Newly designed simulation and assessment spaces will create a robust, enriched learning environment where students, healthcare providers, patients, and caregivers can learn together to improve education, health outcomes, quality of care and independent living. Devoted to interprofessional education and simulation, and Healthcare Theatre work, this floor will provide space for training of undergraduate and graduate students from across the University to enrich collaboration with our clinical partners. Virtual and augmented reality will mimic real-life settings, to allow students to work amidst a myriad of simulated patient environments. Focus will be on interprofessional team practice with patients, interpersonal management of teams and communication techniques and patient education, and chronic disease management.
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Visualization Lab for Interprofessional Education & Research (available for naming)
These state-of-the-art spaces will help effectively train the next generation of healthcare pre-professionals for the complex nature of team-based, patient-centered health, and social care delivery. Fully immersive and adaptable, these spaces offer hospital, home, and community care settings, as well as emergency situations and full-on disaster simulations. These spaces can also be utilized for more traditional learning environments such as seminars, breakout sessions, group-based huddles, presentations, and even faculty development programs.
Research & Education for Adaptive Living (named)
This mock simulation apartment provides opportunities for functional status research, home-based healthcare simulation, and focus group research. This state-of-the-art training space can be used by students, educators, and researchers across multi disciplines as well as offer training opportunities for the existing healthcare workforce in our area. The flexibility of the apartment configuration supports community engagement research and research training. The creation of a home environment with observational windows and media allows for both real time and recorded interactions with users in the environment.